| Game Design | : | Steve Eynon |
| Java Game Coding | : | Steve Eynon |
| Level Design | : | Steve Eynon |
| Main Gundam Sprite | : | Hermann Hillmann |
| Background Graphics | : | Bitmap Brothers |
| Alien Graphics | : | Bitmap Brothers |
| Other Gundam Art | : | Gundam Offical Website |
| Title Tune | : | Slammer of Equinox |
| Java Mod Player | : | MicroMOD by Martin Cameron |
| JavaMappy Playback Library | : | Steve Eynon |
Basically I've put the Gundam game together on my own and I've leeched various graphics and music from the web. Nobody knows I've used their work in my game, but that's because I've not asked them! Hey, at least I'm being honest and telling you about it!

The most significant contribution has been from a small game called Xenon 2000 that featured in the UK magazine PC Format. PC Format ran a series of articles by the Bitmap Brothers about creating computer games. These articles culminated in an example (Xenon 2000) of what could be achieved with conventional tools and programming languages. I've actually never read, or even seen these articles but I quite liked the game though!
Xenon 2000 is a vertically scrolling shoot'em up. It had a few niggles (mainly crap collision detection) but was fun to play, I mean it kept me amused! What I've done is to nab most of their graphics and produce a Java clone! Only mine is better! For instance, Gundam has:
Exactly.
I recently happened upon MicroMOD, the java music player of my dreams! It plays .mod music files from the good ole Amiga! I'd given up hope of finding such a java add-on! Thankfully someone was good enough to write me one! Hmm, now I've just got to find a tune to use it with!